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Fallout 4 vr mods not working
Fallout 4 vr mods not working







fallout 4 vr mods not working fallout 4 vr mods not working

Dont let poorly made reviews of "jittery" or "bad graphics" discourage you. IF you have VR and enjoy open world games, you MUST play FO4VR. I repeat, so far there is NOTHING as large, grand and still beautifull to look at, as FO4VR and SkyrimVR. I have my VIVE for 3 years and these are the only real games I come back to replay every 6 months or so. Together with SkyrimVR, they make all other VR games look like tech demos. And this is my main praise for this game. But It was expected, given that nothing as big as FO4VR had ever been made on PC-VR. But It was expected, given that nothing as big as FO4VR had ever been made on The game had a few bugs, nothing gamebreaking, when launched.

fallout 4 vr mods not working

Pip-Boy Flashlight (Pipboy - Power Armor - Lamp Overhaul) - post 92.The game had a few bugs, nothing gamebreaking, when launched. (Game crashes when you try to change the scopes at the workbench) - post 161.Ĭonfigurable New Dialog (Dialog lines get cut off) - post 55. Tactical Weapon Mods (Flashlights do not work) - post 153, 154, 155. > DLC Automatron (Some people crash when using robot workbench) - post 31, 41 > DLC Far Harbor (missing textures) - post 6. All of the texture mods should work, some of them are script mods though which is anyones guess. There is also a section for performance improving mods on Nexus, which should directly translate to VR. The exeception to this is mods that specifically result in increasing VR framerates as this tends to be priority number 1 in VR.

fallout 4 vr mods not working

It is very clear at this point that the vast majority of mods do work in FO4VR and so knowing what doesn't will be both easier to manage and more valuable information. After significant contribution from the community I am changing this list to what will not work, or only partially works.









Fallout 4 vr mods not working